Reference · Language

Glossary: the Chinese terms behind every English guide

Most guides for this game are translated from Chinese, and a bad translation changes the mechanic. This page fixes one English word per term and lists the lookalikes to avoid.

Reference Last updated ~4 min read

At a glance

灵压
Lingya (Spiritual Pressure) — the fabao-derived combat stat
法宝
fabao — flying treasures; not “magic items”
神通
divine ability — never “skill”
证道之路
Path of Dao Verification — the 1,050-stage track
封妖录
Fengyao Record — the 23-beast capture system
Ability names
Kept in pinyin; no verified official English labels

Almost every English reference for this game is a translation of a Chinese guide, and translation drift is the main reason two players can argue about a mechanic for an hour and both be wrong. This glossary fixes one English term per Chinese concept. Where no official English label has been verified, the site keeps the pinyin and says so rather than inventing a translation.

How should you use this glossary?

Use it as a lookup, not as reading material. If another site uses a different word for the same concept, translate it back to the Chinese term first — that is the stable identifier. Two labels that look like translations of different systems are often the same system, and two identical English words sometimes describe different Chinese mechanics.

Combat terms

ChineseEnglish on this siteWhat it actually means
灵压Lingya (Spiritual Pressure)Sum of the Lingya values on your equipped fabao; decides stun and shield strip
法宝fabaoFlying treasure that fights alongside you; plural stays “fabao”
神通divine abilitySlotted combat art; four slots define a build
会心critCritical hit; “critical” as an adjective
真元true essenceResource pool spent by domain intrusion and some arts
护盾shieldLayer that Lingya and shield-break arts strip
领域domainTen-cast trigger; any aura-pressure lead intrudes (5% is Dominator's stricter rule)
威压aura pressureThe value compared for domain intrusion
降神值Descent Value0–100 meter; 15 at start, 8 per second decay once triggered
阴神Yin DeityThe figure compared during Descent; 阴神威煞 is the dread gap that scales damage and reduction by 0.5% per 1%

Progression terms

ChineseEnglish on this siteNote
炼气Qi RefiningFirst realm
筑基Foundation EstablishmentOpens alchemy and market
金丹Golden CoreOpens party play; enhancement cap 40
元婴Nascent SoulOpens spirit beasts; cap 70
化神Spirit TransformationOpens the Fengyao Record; cap 100
炼虚Void RefiningOpens secret realms and artifacts
返虚Return to VoidAlternate label for the same band in enhancement tables; cap 200
合体FusionMid-stage opens Tribulation Aperture; cap 230
大乘MahayanaOpens Qianji / Taihua / Yanhuang / Jueyun; cap 300
渡劫TribulationOpens Nine-Turn Body Refining; cap 360
仙界Immortal RealmOpens Three Thousand Daos and the 1,050-stage track
证道之路Path of Dao VerificationEndgame stage ladder

Faction and build terms

ChineseEnglish on this siteNote
道院Dao AcademyThe three starting schools
真武 / 太虚 / 焚阳Zhenwu / Taixu / FenyangSword / thunder / fire
剑修 / 雷修 / 火修sword cultivator / thunder cultivator / fire cultivatorLowercase in body text
绝魄JuepoThe recurring buff art in every rotation
斩道ZhandaoSlot-six finisher in Tribulation lines
断罪DuizuiGlossed once as “Sin Judgement”
封妖录Fengyao Record23-beast collection system
封妖珠Fengyao OrbBlue / purple / gold; five blue merge into one purple
夺魄soul captureThree judgements per orb

Places and beasts

ChineseEnglish on this siteWhere it appears
求道岭 / 五仙岭 / 游罗谷Qiudao Ridge / Wuxian Ridge / Youluo ValleyHuman Realm route
灭星舟 / 魔渊 / 巫山Miexing Ark / Demon Abyss / WushanSpirit Realm anchors
业珠岛 / 三毒渊 / 煞魔眼Yezhu Island / Three Poisons Abyss / Shamo EyeSpirit Realm exploration
北冥雪原 / 鬼域深渊 / 琅琊书院 / 雷泽Beiming Snowfield / Ghost Domain Abyss / Langya Academy / Leize MarshHidden beast spawns
玄冰灵狐 / 九幽冥雀 / 天机龟 / 雷泽夔牛Dark Ice Spirit Fox / Nine Nether Sparrow / Heavenly Mechanism Turtle / Leize Kui OxHidden beasts
青木鸾鸟 / 土灵驹 / 玄水鲸 / 烈云犬Azurewood Luan / Earth Spirit Colt / Black Water Whale / Blaze Cloud HoundSpirit beast roles

Which lookalike terms must you not mix?

Four traps account for most of the confusion:

  • 问剑长生 vs 御剑问长生. The second is a different title that appears in search results. Mechanics do not transfer.
  • 炼虚 vs 返虚. Two labels for the same band. Do not treat them as two realms when you compare enhancement tables.
  • Lingya vs combat power. Lingya is a fabao sum with a specific stun rule, not a generic power score.
  • Fengyao Record vs “seal demon record”. Machine translations flip the verb and noun; the system is a capture collection, not a sealing ritual.

Why are ability names kept in pinyin?

Because there is no verified official English label list. Translating a name like 裂神 as “Splitting Spirit” looks helpful until a patch renames the art or a reader cannot find that string in-game. Pinyin is at least consistent and searchable. Where a name carries a mechanic in its meaning — 断罪, 斩道 — the page gives a one-time gloss in parentheses and then uses the pinyin.

If an official English glossary appears later, this page is the single place to update, and every other page inherits the change. Until then, the pinyin convention is the honest choice, and it is why the build library labels every rotation with the Chinese-derived names.

Sources

  1. Project corpus v1.38, entry C7 (core term concordance), 26 October 2026.
  2. Project corpus v1.38, all entries (proper nouns and system names), 26 October 2026.

Sword of Immortality Guide editorial desk

Compiled from the Chinese community corpus and checked against patch 2026-10-16. Found an error? Email [email protected] with the page URL and a source.